Concept 02 / 10Complex Numbers and Quadratic Equations
Geometry of Multiplication: Rotation, the Triangle Inequality and Useful Modulus Identities
Multiplication by e^(i theta) as rotation, the rotation formula for vectors about any point, the triangle inequality and its equality cases, and identities such as the parallelogram law used for extremum and locus problems.
Since moduli multiply and arguments add, multiplying by scales its length by and turns it anticlockwise through . In particular, multiplying by is a pure rotation, and multiplying by is a quarter turn. This is the real reason complex numbers are so effective in plane geometry.
Rotation about a general point. To rotate the point about the point through angle , rotate the vector and then add back : the image is . More generally, if the segment is obtained from the segment by turning through anticlockwise, then
.
The figure shows this setup. Everything about the angle at is encoded in the quotient. The argument of is the angle from to , measured anticlockwise. Consequences: the three points are collinear if and only if this quotient is real, and if and only if it is purely imaginary. An equilateral triangle is characterised by , which comes from applying the rotation to two sides.
The triangle inequality. For any complex numbers, . Geometrically, one side of a triangle is at most the sum of the other two. Equality holds exactly when and point in the same direction, that is, when one is a non-negative real multiple of the other ( when both are non-zero). The companion inequality is , with equality when they point in the same direction. Together:
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These are the main tool for maximum and minimum modulus problems. For instance, if , then lies on a circle of radius about , which is at distance from the origin. So ranges over , with the extremes on the line through the origin and the centre.
Modulus identities worth knowing.
, which converts modulus conditions into algebra.
, the complex form of the cosine rule.
Parallelogram law: , meaning the squares of the diagonals of a parallelogram add up to the squares of the four sides.
the vectors are perpendicular (the parallelogram is a rectangle, so its diagonals are equal).
If then , which is extremely handy when points lie on the unit circle.
Key Takeaways:
- Multiplying by scales by and rotates by ; multiplying by rotates by .
- Rotation of about by : .
- is the angle from to ; real means collinear, purely imaginary means perpendicular.
- .
- Equality in the triangle inequality holds when the vectors are parallel and point the same way.
- Parallelogram law: .
- On the unit circle, .
- Pitfall: rotating about the origin when the question asks for rotation about another point.
Brain-Teaser 1: Two vertices of an equilateral triangle are and . Find the third vertex.
Solution: Rotate the vector from to through about . With : . With : . So the third vertex is or . Both check out: and each candidate is at distance from both and . Rotation gives both answers directly, one for each orientation, without solving any simultaneous equations.
Brain-Teaser 2: Find the greatest and least values of if .
Solution: Let . By the triangle inequality, , so , giving and . Similarly gives and . Both bounds are attained on the real axis: for real , the condition reads , which gives (since ) or (since ). So the maximum is and the minimum is . The key idea is to bound using the two-sided triangle inequality, then check that the bounds can actually be achieved.
Brain-Teaser 3: lie on the unit circle and . Show that they form an equilateral triangle.
Solution: The centroid of the triangle is , which is also the circumcentre, because all three points are at distance from . A triangle whose centroid and circumcentre coincide is equilateral, since each median is then perpendicular to the opposite side. An algebraic check: . From we get , so and . By symmetry every side is . Complex numbers turn 'centroid equals circumcentre' into a single line of algebra.
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